CodeOperator ModPack и DelayPack VST
Уникальные авторские pluggo vst плагины.
CodeOperator ModPack
COFlanger
This effect is not an ordinary flanger. In addition to the standard parameters (delay time, feedback, rate, depth), it offers different LFO shapes as well as a ducking and gate option, which makes the effect signal audible only if the input signal falls below (ducking) or exceeds (gate) the predefined threshold value
COPhaser
The COPhaser offers up to 24 stages. In addition there is an overdrive unit creating an even stronger effect. The ducking and gate option makes the effect signal audible only if the input signal falls below (ducking) or exceeds (gate) the predefined threshold value.
COChorus
The COChorus consists of 3 parallel chorus modules, the parameters of which may be set individually for each line. This enables for outstandingly rich chorus effects. The ducking and gate option makes the effect signal audible only if the input signal falls below (ducking) or exceeds (gate) the predefined threshold value.
COSpectralRM
This is a special ring modulation effect. It consists of 4 parallel ring moduator units; the frequency spectrum of their input signal may be set individually. One of the 4 units may be defined as the modulation source, which makes complex modulations possible. The ducking and gate option makes the effect signal audible only if the input signal falls below (ducking) or exceeds (gate) the predefined threshold value.
COSpectralPanner
The COSpectralPanner is a sophisticated panning effect. It consists of 4 parallel panning units; the frequency spectrum of their input signal may be set individually. This enables for placing certain frequencies of the signal individually in the panorama range, e.g. the hihats of a drum loop. The panorama position may be modulated by a dedicated LFO. The ducking and gate option makes the effect signal audible only if the input signal falls below (ducking) or exceeds (gate) the predefined threshold value.
CodeOperator DelayPack
COSimpleDelay
The COSimpleDelay – as the name suggests – is a simple delay effect that has a low pass and a high pass filter in its modulation path or the feedback loop, respectively.
COModulationDelay
COModulations uses the same algorithm as COSimpleDelay. Additionally, the effect signal can be enriched by chorus/flanger, ring modulator and phaser.
CODuckingDelay
CODuckingDelay is a special version of the COSimpleDelay. The effects signal is controlled by a ducking unit. The controlling signal may either be the side chain input or a signal fed by DPBus 1-4. The effect signal is audible only if the volume of the controlling signal is lower than the defined threshold value.
COPingPongDelay
The COPingPongDelay consists of 3 different delay lines per stereo channel. Their panorama position may be set individually.
COSpektralDelay
The COSpektralDelay is a special kind of delay. It has 5 different delay lines per channel, the band width of which may be defined by LowFreq and HighFreq pots. Only the predefined spectral range of the signal will run through the corresponding delay line.
COSpecialDelay
The COSpecialDelay is a sophisticated type of delay. The input signal is run through up to 8 different delay lines. Each of these 8 delay lines may be routed individually (dry, ring modulator, chorus/flanger or phaser), creating complex and sophisticated sounding delays.
COShapinglDelay
The COShapingDelay has multiple parallel effects in ist effects path (comb filter, phaser and wave shaper). Additionally, the delay time and frequencies of low pass and high pass filters may be modulated by LFOs.
CODirtyDelay
The CODirtyDelay consists of one delay unit for each channel. The following LoFi unit may be set individually for the effect signal or feedback loop of each channel. Its parameters, such as sample rate and bit size, may be modulated by an LFO or Sample&Hold unit.
COTapeDelay
This delay emulates an analog tape delay. It consists of 3 delay lines per channel, each of which has its own feedback knob. Each of the delay lines may be levelled and synced to the MIDI host individually. Low pass and high pass filters may be applied to the feedback loop. Gain and Q may be individually set and modulated by a dedicated LFO. Additionally, tape saturation may be applied to the signal.
COEclipseDelay
The COEclipseDelay consists of 2 delay lines for each channel. The effect signal may be enriched by a band pass filter and a chorus effect.
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